Sep 14, 2020
In this episode Dan and Lee explore areas such as music and art and really try to explore what makes humans creative and can AI replicate that? Can computers make Art, Music or even (one of Lees favourites, Wine!).
See further notes here:
https://www.amazon.com/Creativity-Code-Art-Innovation-Age/dp/0674988132
Human and AI Art collaboration https://www.christies.com/features/A-collaboration-between-two-artists-one-human-one-a-machine-9332-1.aspx
Music and AI - https://bernardmarr.com/default.asp?contentID=1833
______
________________________________________
TRANSCRIPT For this episode of The AI in Education Podcast
Series: 3
Episode: 9
This transcript was auto-generated. If you spot any important errors, do feel free to email the podcast hosts for corrections.
Hi Lee, welcome to the AI podcast. How are you?
I'm I'm well done. I'm well done. It's good to be back and good to
be talking AI again.
Yeah, definitely. This is going to be a brave one today because we
haven't planned it um as as well as we could. We I thought we'd
make this one really openended and really have a bit of a
discussion. Um it basically came up uh in a couple of areas this
week for me where through work and through social media, there's
been a couple of examples where people have been talking about
creativity and bringing technology into that equation as well. So,
for example, I caught one tweet this week where where a teacher had
been using iMovie and said, "Wow, I've made these fantastic movies
and it reminded me of the time when Movie Maker was around and I
was a moderator and exam board in the UK and I had 300 of these
movies to check and you know, they all looked amazing but they all
had the same pattern to them. They were using the same template
with a comics a comic sand serif spinning logo on the front.
Yeah. Yeah. Exactly. Well, actually, you know, you know what really
kicked it was the kicker that Microsoft put in the the Star Wars
transition where the writing goes up the screen and like every
single kid across the world seemed to have a presentation that
started with the, you know, the Star Wars transition at the
beginning. Um, so and it it was so long and you had to watch
everyone and I was remember sitting there for 300 of these
assignments watching the Star Wars transition and it kind of you
know, you get gets on your nerves after about 2 hours. Um, I'm
sure.
Yeah, exactly. And it goes really slowly obviously, so you could
read it all. But getting to the getting to the nub here, you know,
it's always fascinated me this barrier between human creativity and
artificial intelligence and whether you know if we can create AI
and in in an authentic way then can that AI be creative? And I know
we can start exposing you some of the creativity elements. What is
creativity? What is art? What does that actually mean? But but it
does seem when we Look at it at the top level. It seems a bit polar
opposite. So on one side you've got creativity which we all think
and love about humans thinking themselves outside the box coming up
with original ideas. Humans are the only things that can do
something creative almost or or the animal kingdom can do things
that are creative. But it seems to be something about that
originality and original ideas and inventing things that that give
us that creativity. And then on the other side we've got AI which
is an algorithm that's generated by machines and it's almost like
this hard element to it. Um, and how how how on earth can that
contribute to creativity?
Look, yeah, I it's this is an interesting one and it's probably
good that we do a podcast on creativity creatively by not having
any plan and just kind of winging it.
But but you know, as you were saying that and I'm listening, I'm
thinking to myself, yeah, he's right in some ways that you know,
obviously humans are the very example of just that random thought.
You know, we just do things because we love it or we feel it. And
AI kind of doesn't. But I got an example for you. So I was um in
the notes thinking about last uh our last podcast around a
responsible AI. One of the stories that springs in my mind is the
uh story of Lisa Doll who's the um who is the uh Korean I believe
uh world champion for Alph Go uh for for Go the game go
and few years back four or five years back he you know we alph the
Google program engine to do to play the game of Go, which is
considered to be the most complex game uh board game. I
I've got a confession to make. I nearly bought uh Go based on your
comment on this uh a couple of episodes ago, and I nearly bought it
last weekend, and it's so expensive. Like,
look, it's Yes, it's Yeah, it is.
That's unreal.
But but but but to the point about creativity, and this is I think
this is a really good example. Uh in the game that he was playing,
it was the whole story, you know, played a number of games against
Alph Go. Uh and you know some won some lost some but what was
really interesting the second game he played 37th move of that game
um and I just know the specifics because I remember reading about
it the the game of go has thousands of moves it's as I said a huge
complex game I don't even begin to understand it but on the move 37
the system which had been programmed by watching thousands of
previous games of go humans play lots of games so all it knew all
it had ever seen is humans playing go on move 37 It played a move
that and I don't understand how this can happen. It played a move
that had never been played before ever.
It did something that that and and Lisa Doll who you know this this
world champion stepped away from the board. He just it I mean to to
use a a a good ' 90s expletive it just blew his mind. He just
looked at it and said, "I can't compute what has just happened.
I've seen something happen that
I don't even know if it's a mistake, if it's real, if it's even
possible. So in the context of what you're just asking, you know,
can create AI be creative? Well, I think in that example, AI did
something creative. It created something new that didn't exist
before.
Yeah.
So maybe yes, they can. Let's just not let's not close the podcast
there, but yes.
Yeah. And that's the thing that's always kind of really really
pushed my boundaries and my thinking because if we are designing,
you know, if AI is designed for machines to think like humans and
then go beyond human capability and then also find like the
insights and the detail humans can't especially when it comes to
really large detail complex problems then they must be able to find
insights and new ways to think about things and and actually think
a little bit creatively. So it is an interesting area. So another
element um that I was thinking about was when you you know you look
at some of the tools that that we got I was using a a program the
other day 3D paint and I don't know if you've played with that or
paint 3D um and and what you can do there's a magic select tool on
there and you can draw around. So, I do this this demo regularly
where you put a um I got a uh the pyramids of Giza and it's all
overlaid, you know, it's a it's a one straight flat JPEG, but it's
the Sphinx on in the front of the the pyramid of Giza. So, it's all
just one flat JPEG image. And you can do magic select. You can draw
around the Sphinx. And then you can actually um cut the Sphinx out
using AI. And I know lots of Apple uh not Apple tools, the the
Adobe tools do this as well. In Photoshop, you use it uses AI to
fill the background in. It looks at the mood and the shadows in the
back end and you can pull that the Sphinx directly out of that
picture and it paints the the pyramid in the back end and it's you
know there is an element of creativity in there because the person
is repurposing something and using technology to augment they
couldn't do previously. So the so the um the the thing that I do
with that when I demo for example is I show the the the JPEG image.
Then I take the sphinx out and then I'm using 3D paint and I paste
that on top of a 3D image of a a a child and then you stick that on
top then turn it into mixed reality. So you're being really
creative but AI has done most of the work there. You know, you you
look at it and you go, "Wow, Dan's now got the Sphinx like standing
there as a child in the middle of the room in an augmented mixed
reality pose and it looks phenomenal with the technology has done
all of that. So, who's being creative there? Is it me being
creative? Is it me using those AI tools to be creative? Um, it's a
it's a little bit of a blur. Well, and and if to to use that
example, uh, when Michelangelo painted the Sistine Chapel, was he
being creative or was the painting the paintbrush being creative? I
think in your scenario, you would argue that, you know, obviously
Michelangelo was being creative. He the idea came from his sprung
from his head and in your case, you were being creative. You
created the thing. So, I don't I would argue that the technology
wasn't very creative in that scenario.
Oh, okay. Yeah. And and that that that kind of suppose fixes in
with um or connects or collaborates or whatever the word would be
to to kind of say Marcus Datai wrote a wrote a book called the
creativity code and he suggested in that book that I I wrote the
quote down for that. So I did do a little bit of prep because I it
was one of the articles I looked at. Um and um and his quote was
machine and human collaboration that produces exciting results,
novel approaches and combinations that likely wouldn't develop if
you were working alone. So he's talking about the when we do
collaborate um that we can augment and be creative more than if we
were just working on our own. So those tools you know I suppose
like you like you're saying there when you look at the Da Vinci and
and this has happened all the way along life really hasn't it with
you know when technology comes along whether it's a calculator you
know all the mathematicians are saying you're losing the art of
maths you know you now got a calculator you need to write it you
can't do maths in a calculator you know suppose ink pens as well.
That was another one when the ballpoint pen was invented. You're
going to lose the craftsmanship of writing the keyboards killing
writing the and and you know all of that kind of element and this
was with the Leonardo da Vinci example the paintbrush probably
people moourned at one point and said the paintbrush is killing art
you know what was before that I suppose so let's art at the minute
I know you did some work with the artist in residence program
in Microsoft can you tell us a little bit about that
yeah Yeah, look, I think it's I'm actually quite interested by that
comment you make on Marcus Duta, that that creativity that the
machines and humans collaborating to create something that wouldn't
have been done if you were working alone because I think that's an
interesting position to take on what is art. Um, because I think
that's, you know, if we think about it, we're we're obviously we
want to talk a lot about does AI kill creativity? Is AI adding
value to art? And I think we could, I think a probably throwaway
comment would be yes. But it was interesting as you were talking I
then went look at okay what actually is art and every definition I
can find of art starts with almost this exact same phrase art is
the expression of human creative skill art is a diverse range of
human activities and you can almost see it's by its very definition
art is explained as a humanistic thing only humans can do it
now I'm not saying that's true or not but it's interesting that our
generally accepted definition of art is only something that a human
can do uh per se Hey, now I don't say I don't agree with that and I
actually quite like what you're saying there with the Marcus Dotto
Q point that when you bring two things together and if we consider
AI to be another thought process human if like in inverted
commas
and then working together you create something that's in the same
way that uh you know the Wakowskis created the matrix as a as the
two of them together you know they both built it not not one of
them but both of them so you can you know you need partners to come
together so Yeah, I it always harks back to that dis distinction of
what is art to you and what is art to me because obviously you know
art is hugely subjective and therefore if you choose to say well
art is subjective is AI's contribution to art subjective and do you
see it as being art or do you just seeing it as being a really
smart computer program or do you see it as being a really
intelligent person that's made a computer do something in a
particular way the I think it always has always interested me in
that area. I used to when you know I was talking about Mark in
students work there early and I obviously have this debate with one
of my colleagues um Jed his name was he's fantastic hope he's
listening to this podcast but he was a art advisor for for a local
authority in in the UK and school inspector a brilliant guy and um
you know I always had this conversation with him how do you mark
art how you know how could you actually mark it because marking is
usually an algorithm a rubric that you put against something But
it's subjective like you said. So how do you mark it? And if you
can mark something then therefore there's a formula
to knowing if it's good or bad. Yeah. And we always just have that
debate and he was very much around the process and it was very much
of it's not about the outcome. You don't necessarily look at the
painting and go wow that outcome is you know yes there's skills in
there but your rubric would be about the skills used about the
process about the thoughts about the types of uh investigations you
done and the design elements and the composition. So actually there
was a formula to mark art. So then you I'd be thinking well if you
can if you know the formula to mark if there's an algorithm to art
this this is often something you see quite a lot these days.
There's a lot of artists out there have their own style and it's
quite easy to repeat. You know if you go to Africa for example
there's people on the streets and they painting the same painting
over and over and over and over and over and over again. And you
can say well is that creat Is it not? Is it mass production? Um,
but they've got a formula that people go, "Wow, I love that art. It
would be great on my wall." You know, they're not pushing
boundaries. They're not doing anything that makes you think.
They're doing something that's
pretty that looks nice in in my But isn't isn't that the very
essence of art is I like it. I value it. I see it as something that
appeals to me. It it creates an emotional response inside of me
that I particularly like.
I mean, I think the way the example you're just giving there is um
you know it's a really it's it's a really good one in the sense
that you know when we think about what is art and can AI make art
to your teaching example if you can if you can if there's a formula
to determine what is good and bad art from a scoring mechanism a
rubric as you say then that's in theory that's data you could give
to an AI system and say this is how we score art and the system the
AI would be able to go Oh, well, based on that, the very best data
in the world and and you again, it's a good example. You've seen
The Simpsons. Um, there's an episode of The Simpsons where Homer
Simpson builds a car.
And he builds this car based on kind of the logic of what are all
the most amazing things that every car has that you would want. And
of course, you know, you take big four-wheel drive wheels, you take
the massive stereo system, you build the, you know, the color
painting, you have the all the bits that you think, and you think,
"Yeah, yeah, must have that." And then you put it all together, and
what you end up with is this is god awful mess. But what nobody
wants and that's probably the risk with art and AI is if you gave
it all these rules that your friend colleague has around how to
mark art,
you'd end up with either the most boring art because it would just
normalize to what everyone likes
or the most awful piece of art because it would just be so
randomized trying to fit every single every single niche.
So it's hard to say. Yeah.
Yeah. Absolutely. And and you know when we thinking about say the
technology element to that then and and that element of that art in
resident program at Microsoft and these other projects that we've
got. Um and and and I was just thinking about it as well, you know,
you're you're right. Um you know, it depends what that how that
art's created. And you know, I know this isn't like technology only
about our art here, but but I think if you got a chimpanzee example
that we were talking about just before we went on air just to
discuss some of these things, your example about chimpanzee and
would you consider that to be art if a chimpanzeee was making art?
You know, somebody who's been following chimpanzees and their
behavior patterns and things and then you give that elephant or
chimpanzeee or whatever it might be a brush and they paint
something then is the thought process the same you know it's wow
this is quite a fascinating topic right
well it is and that's you know we should get back to the artist and
resident piece because you asked about that but they but I think
that's a good example people have done that they've they've given
you know elephants and chimpanzees and animals uh paint and art and
they've created artwork and you know to you and me maybe it looks
like a lot of paint splatter on a wall but to somebody that really
understands the journey that the chimp went through to get there.
Yes, to them they can see something completely different in the
picture and and that's what make art so art so unique. But I think
to the artist and resent program because I think the really
interesting thing here is the artist and resident program is a
Microsoft research program and it's deeply linked to technology and
art. How do we make sure that or how do we explore ways that art
and technology can intersect? And again it kind of shines a light
on the fact that what is what really is art? So the An example for
me that struck struck me because I've seen it a few times and we've
talked about it in in events is something called project Florence.
Um so we had a a lady called Helen Steiner who was in an artist in
resident she's an artist uh in resident and the idea here was to
explore the potential explore the possibility of what if plants
could talk and if plants could talk could we understand them and
then could we have a conversation with them?
Wow.
And could we you know and and you kind of listen to that and you go
that's I mean that's Crazily big idea. What an amazing idea. What's
it got to do with art? Well, the creation of a new language, the
interpretation of a language, the ability to understand what a
biological entity is saying. And it's not saying like we're talking
now. It's saying in its uh colors, its flourish, its uh
you know the I don't know the in the things that it gives off, the
chemicals that it gives off. Do we understand what it's saying? And
so the whole experiment was about understanding could we understand
the plant. Now, is that art? I don't know. Is it AI? Absolutely.
But it's all about using AI to cognitively assess all these data
points about the plant and things that you and I couldn't see. So,
light that is emitted from the plant and spectrums of of analysis
of sound and other things that the plant is making that we can't
see and hear. Definitely using AI created something new which was a
a sort of a biological language that we could follow. But I don't
know if everyone will call that art. hard one to validate.
It is, isn't it? And you mentioned sound there earlier on. So, I
think it's about time that we kind of thought about the music
element because this one's fascinating to me as well as a as a kind
of amateur musician and a bit of a luier in my part-time, you know,
when I when I look at music and you know that is all about
algorithms. It is mathematical is this very formulaic and that
that's always interested me because we have seen lots of projects
appearing at the minute. I know there was one by some with some of
our tools in um London I believe it was where they had a hotel that
was playing lobby music based on the weather outside. So, it's
interpreting the the clouds and then actually playing different
music every time based on based on an algorithm which is quite
interesting. But I suppose because music is algorithmically
connected and there's only certain amount of you know again with
you a kind of point about art and having a particular formula you
know there's lots of songs where the same chords there's only a
finite way of putting those chords together I suppose there's an
infinite way of exp question those but music is an interesting one
as well and I suppose the other the other element from that in
terms of not only creating music but in creativity you know I have
this conversation I I go to guitar the Australian guitar school
every Wednesday there's a plug for the website there but um I'll
put it in the show notes but I make guitars with a with a group and
um yeah it's really interesting because you know that it takes a
year roughly to make a guitar handmade you know that way and I find
that really a creative process. But if you think about all the
famous musician uh or musical instrument makers, I suppose globally
like Savvarius or Leo Fender and and all of those folks who've made
uh guitars and instruments that are the kind of top end and they've
been very creative when they've created that, but then they've
mass-produced them, you know, in factories and then those designs
are mass-produced again in other factories for cheaper, less
quality products sometimes and less quality work. But essentially
exactly the same specifications, you know, where where does the
creativity lie there, you know, can can creativity creativity be
repeated um built upon, augmented, you know, so there's two
elements in music for me. I think AI there's definitely a place for
AI and and how that can be used to augment and and I suppose we use
it at the minute in the music scene where people are developing um
tracks for example, drum tracks for songs. AI can and I'll pick up
the beat that you're playing on the guitar and put a backing track
to you. So, there's a lot of AI starting to appear in recording as
well when we record this podcast.
I use AI and I use noise gates and algorithms to compress and make
us try to sound uh uh at the same level because we're using
different microphones. We we speak I'm near my microphone. You you
got a headset mic on. So, AI is used in music in all kinds of
different areas. So, I don't know if you got any thoughts around
that music. There's a couple there's two things I probably go back
to your first one about the sort of the music itself. Um, so I'm a
I'm a piano player. I've been playing piano for years. And I think
when you look at it and you go, okay, you know, how many how many
how many distinct sounds are there on a piano? You know, there's
eight notes in an octave and then there's the kind of u multiple
variances of that. But ultimately there's only eight notes. But as
you say, music is a series of algorithms, you know, ways in which
you play those notes in particular order that leads to the ultim in
creativity in that, you know, music always sounds different.
Whoever's playing it there because of the human that has applied
themselves to it. And I know that there's some interesting uh
pieces of music in in history where
it's not so much the notes you play, but it's the sound in between
the notes. And that's the gaps and the the pauses and the and the
the the sort of the randomness that gets introduced into it that
makes it unique. You know, why is Beethoven's fifth any different
to a piece of AI generated music. I mean, they both use the same
keys, notes, scales, stands, octaves, everything else,
but they sound there's a uniqueness to it. And it's again, it
always comes back to me about that emotional experience of what you
get from that sound or that moment. So, that I don't particularly
enjoy listening to uh bluegrass music. It's not my thing, but some
people deeply affiliate affiliate with it. I love the sound of a
piano. Some people hate it, you know, and you know all these
things.
Yeah.
So I think that the musical creation bit of it is an interesting
one. I think AI
absolutely and the good thing about music is it's a bit like uh a
piano or a guitar any kind of music. It's very logical. I mean
there are there are probably in simple terms a basic set of rules
around how music works.
You know in terms of the scales and then and the notes and then you
know you recognize your thirds and your fifths and your descendings
and your ascendings and your you know the kind of
formula. Right. Yeah.
But but there's a logic to it. And if you taught a computer
everything that's logical about music, then in theory, it should be
able to create beautiful pieces of music that follow the naturally
assumed conventions of how what sounds, you know, upbeat, slow,
melodic, you know, melancholic, all those things.
And maybe it could build something amazing. Maybe it would just rip
off some piece of music because look at the data and go the most
amazing piece of music ever is, you know, fifths or whatever.
So,
I think the I think music could I think creating music is something
that AI could do whether you appreciate it as an art again
interpretation.
Jumping around there that that second point about making the actual
tools I think you know when when you know say making the
instruments and that bleeds into another area like the
architectural element. We go through those norms the socially
accepted norms what a guitar looks like and some people do break
boundaries. I was looking at a video yesterday on Instagram where
somebody some guitarist wanted to reach the he wanted extra frets
on his guitar and he asked Luia to take away the cutaway and make
all of this take away off the guitar basically. So there are people
that innovate out there but I suppose using AI can start to
innovate and some things that have been created like I think one of
the buildings at UTS and some of that engineering element that AI
being able to push boundaries and mathematically model beyond the
comprehension of of even our best engineers is is fantastic.
Fantastic.
So yeah, I look it's I was thinking as you were talking about the
the creating the building the guitar because I know you build
guitars and that's a very personal experience. You build them and
you create them and you craft it. It's a it's got more of you in it
than perhaps you realize because it is an extension of your
thoughts on that and and you as you example you give as a as a
human and understanding the mechanics of guitar sound and music,
you might just go, "Hey, crazy idea. Let's put 24 strings on it.
make the fretboard this long and do that. And you can think that
way because you've got no idea what the outcome will be,
but you can think about it and you might have an idea and a a
process around it. Whereas if you said to a an AI system and said
like here's here's how you build a guitar and said to it, "Now go
build a guitar." You can be damn sure it probably just build a
guitar like the one you know because that's what it's learned. I
think it's that interesting area where where you get to AI and
creativity is how if you taught the AI system to say here is what
makes a guitar pleasurable. Here is what makes a guitar sound
something humans like to listen to and you get into the sort of
tonality and the sound and the and you're not talking about the
building but actually what it is to be a guitar which is again a
hard thing to easy to say very hard to explain I don't think we
could explain that to a to a computer
um you know it's like the Douglas Adams situation of you know
asking the question of what is the answer to life universe and
everything but if you don't know how to ask the question yeah
then you won't get the right answer And that's so you couldn't ask
us an AI system to build a guitar in the same way that you might go
and build one that is totally unique because I just don't know that
AI has that creativity to it to to take that stand off.
But taking that though, you know, I think the the the thing that
would be useful for me would be to augment my build process. So for
example, if I could when I'm doing the soundboard to that guitar,
the top part that kind of resonates potentially the bracing
underneath is really important to do with the sound and things like
that. Maybe every piece of wood is unique and it sounds
differently. Maybe using AI to train AI to listen to that. You
know, you tap the top and it sounds differently. And some of the
amazing luers will listen to it and say, "Oh, this is a great piece
of wood." But having AI to kind of tell you, "Hey, this is this
wood is quite thin. You might need to brace it in a particular
way." Maybe suggesting bracing patterns for that specific piece of
wood because The problem is we don't break that many boundaries.
You know, if you look at a violin, it looks the same as it always
has kind of thing. Uh there's me saying I'm not a violin maker, but
guitars are predominantly made the same way. They've got multiple
types of bracing systems, but there's a formula because they take
so long to make. Nobody's really experimented and gone, I wonder if
we could get a better sound if we do this. And some people have um
but AI could help with that.
Yeah, I think that that the good point there. What you the human
brings the creativity, the what if, the the hey, I wonder if we
started to use XY Z wood or we built this approach. And then you're
right, AI can kind of look at the mechanics of that and go, well,
this is going to work better than that because of this change in
the pitch tone situation. And that's but again, I think in that
scenario, you're still at the point where
the human is creating, the technology is accelerating that
creativity, is helping that creativity journey. along and and and I
think it's still I mean I'm I'm sort of I'm wavering. When we
started the conversation I threw you the the Alph Go story. I was
kind of like well look hands down there it is mic drop AI can be
creative but now as you kind of go through it I still see it's the
human piece that really drives it. Um like an example for me Dan
and is is wine. And if I think about wine to me you know I have
this argument constantly with my wife because I have too much wine.
Um Um because I enjoy collecting wine and I enjoy not so much even
the taste of the wine although frankly yeah enjoy that
but I sometimes it's looking at a particular bottle of wine because
of the place that it's come from because of the wine maker because
of the the the history of that particular blend or brand or the the
the vintage that it is. You know there's all those unique elements
to it that to me almost make a bottle of wine a piece of art
represent ative of a a memory, a moment or a thought or an emotion
in me that I go I I want to hold that bottle because it means
something in the same way that you want to hold a guitar because it
means something to
and and I suppose the like the interesting thing though and you you
probably know through these case studies but we've quite a lot of
uh work around AI and the brewing industry um because obviously
I suppose you know when you are brewing and it's the same as any
crops and a a industry I suppose But when we're looking at wine and
and some of the other brewing techniques, you know, that takes a
lot of time and those people creating the wines um you know in the
various lovely wine regions in Australia for example, you know, a
lot of care is taken and they do it at scale and if they do stuff
something up or leave sediment in the bottom of the barrel for
longer than they should, they might become more acidic or, you
know, there's so many factors involved. So getting AI and sensor
technology to kind of support the brewing is is quite important,
right? Well, look, so it's a really good example. Yes, that we have
we've done stories. I mean, there are examples of the AI developed
whiskey and where, you know, and wine making and whiskey making,
beer brewing, there's a kind of a there's a process to it. There is
a set of steps. There's ingredients and a process and you can do it
in multiple ways and get slightly different results and, you know,
kind of create new flavors if you like or new things. And so, the
AI whiskey one, I forget it was some uh where was it? it was over
there Swedishbased whis distillery working on this kind of idea
where they fed it all of the recipes for whiskey and labeled the
data so taught the system what was good what had been sold well
what was winners of awards and so on and then said to it create us
a new whiskey now in that example the AI has created a new whiskey
that didn't exist before creativity yes uh does everybody like it
maybe not I don't know I don't know what the outcome of that was
but it but it created something knew but only based on pre-existing
knowledge. It didn't go crazy and say, "Hey, what if?" Now, in the
wine- making industry, they've got a good example. It's everybody
would know this one. Everybody enjoys a nice sticky um you know, a
good dessert wine. So, largely speaking, the derivative of the
betrodus um uh grape varietal or betrodus seion typically what we
might use, but betroditis is a rot that appears on the grape
vines.
Now, betus is It's a it's a rot that causes the the grapes to
accelerate their fermentation. And what happens is the sugars get
really really strong in them and hence why you end up with this
deep sweet sticky strong dessert wine that we all enjoy. You know,
a good a good glass of noble wine or something like that.
But if you said to any AI system, this is how you make wine,
and then have it say to you, you know what you should do? You
should find the ones that are rotting and let them ferment a bit
longer because you'll get this amazing other wine that nobody's
ever drunk before. It wouldn't happen.
Yeah. But but humans, wine makers, you know, and that looked at
this and went,
"Hey, what if we could do that? Let's try it." And I think that to
me is the spark that today AI might struggle with because it
genuinely is really making decisions based on pre-nown norms
versus, you know, a human that might say, "Hey, what if we did
this?" And then used AI to help make that,
right? I I was up the hunter. I was at pigs. This is like a
favorite of mine.
Yeah, it's fantastic. I was We We can have really large show notes
here. They're going to show our alcoholic and musical taste to the
uh wine maker there uh recently when I was doing a wine tasting.
Yeah, he's really lovely guy. Yeah, that's right. Lovely guy. And
and and he was talking about one of the wines he made just because
he just didn't have a wine to fit in his breakfast one day. He was
like, "I really need a wine that's sort of like orange juice but
kind of red wine." And and then he kind of made something and he
came up with this fantastic pig's juice wine or whatever it was and
and it was it was fantastic and you know he just kind of
knocked it together and
you're right. It was it was it was no particular formula for it. He
just wanted to to go with with his breakfast.
Steve is a funny guy. I've just I went to Pigs Peak many years
back. I was with with Steve went out to the back into the wine m
into where he had his wine sheds. Yeah. And he was back before I
think they were pretty big. And he's like he said
I want I want you to try something because we bought a lot of wine
from him. And he went into the back and he went into the barrels
and he just took the pipet and took a few samples from a few things
of percentages, poured it into a glass. And he said, "I haven't
made this yet, but I'm I'm thinking about making this into a new
blend, you know, there's a bit of ganache and a bit of this and the
other." And that's the kind of, you know, that that sort of that
creative just, hey, let's just try something. It might explode. It
might be good. It might be awful. Uh, but Steve's a good example of
that. But yeah, exactly that. It's it's, you know, create something
that didn't exist before.
Yeah. No, absolutely. And and I suppose, you know, I know we've
kind of talked about some of these creative things like the the the
music and and art and things but just something which just another
you know to to kind of end with I suppose writing and novels and
articles and things there's a lot of AI pervasively involved there
in several reasons one to help you write help people who are
dyslexic so giving a lot more accessibility to um writing books and
things whereas I suppose previously you know you needed a
typewriter you needed to be kind of visually pretty pretty good you
might have to have a specific uh English degree Whereas these days
AI is allowing lots of people to access and write their own
content. I suppose technology being able to publish that quickly
and digitally as well. What used to be this was a really creative
and elite process has kind of really been democratized now and you
know looking some of the books that have been really popular over
the last 10 years you know including Harry Potter books and things
like that they've come from almost amateur novelists I suppose. So
that's kind of an interesting element to where AI has supported the
writing process.
Yeah, look, it's Yeah, I I'm look, I I there's no doubt in my mind
if we think about this, the creativity of writing, the creativity
of music, the creativity of art, all of the sort of visual uh and
food as well and wine and all these things. There's no doubt in my
mind that AI can create things when given enough information. No
question about it. Can it create good things? Sometimes. Does it
create artist things. I think for me I'm on the fence and I would
say that largely it's always in the eye of the beholder as is art.
And so I think that if you'd spent your life programming AI systems
and then you suddenly saw a piece of AI that wrote uh concerto, you
would think that is art. But if you were a historian of the musics
and you believed in the sanctity of the of the human, you know,
music writing experience, you might look at it and call it a
trans.
But but is it just on that one? I said just one Is it a turing test
or you know is it a Turing test for for art? Is it a Turing test
for wine? Is it a Turing test for for food and novels and and and I
suppose it does also on a serious note also make us think
especially on the writing element if AI can write an article or
start to you know give us a feed of the news for the day then bias
can come into that as well. So there's a there's there's underlying
in some of this there's an element of um the previous around that
kind of black box of AI and knowing that if I'm going to buy
something, I know where it's been created and how it's been created
possibly.
Yeah. No, I think I think actually you're on to something there,
Dan. I think the touring test for art for AI creativity is perhaps
where we should
and you need to know, right? Because I just thought just this
horrific thought that you know, you could create an art piece of
art for your uh living room based on an algorithm based on a famous
speech you like, for example. like you said mentioned it in Martin
Luther King speech but then somebody could put anything into that
and put the speech by somebody you completely disagree with and
then put that and you put that on the wall and then you don't even
realize so you need to know that process that's been created I
suppose and and to bring bring things back and and kind of end this
podcast there I suppose what's your kind of general feeling on how
AI is going to take us in the future around art and creativity
I think would be ludicrous of me as a lowly me to try and think
about what AI could do because as we've seen and we know the bounds
are unbounded the possibilities are unknown and I've seen art you
know AI helping us talk to plants create emotional buildings uh
project ADA we run is another one of those emotional is those
artists and residents about creating emotional building I I don't I
think if I have to look at it right now I'd say I think AI is a
tool to help creativity, but AI isn't an engine of creativity in of
itself. But in the future, I will be love to be proven wrong.
Fantastic. That's a great way to end there. Thanks again.